Download Modern C++ Design: Generic Programming and Design Patterns by Andrei Alexandrescu PDF

April 4, 2017 | Programming | By admin | 0 Comments

By Andrei Alexandrescu

(Pearson schooling) A textual content introducing the idea that of usual parts inside all C++ language. Discusses concerns that C++ builders take care of each day, together with policy-based layout for flexibility, partial template specialization, typelists, styles, and multi-method engineers. Softcover. DLC: C++ (Computer software language)

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Extra resources for Modern C++ Design: Generic Programming and Design Patterns Applied (C++ In-Depth Series)

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This means that if the compile-time expression checked evaluates to true, the resulting program is valid. If the comparison between sizes evaluates to false, a compile-time error occurs: The compiler cannot find a conversion from an ERROR_Destination_Type_Too_Narrow to a CompileTimeChecker. " 21 Bingo! 2 Partial Template Specialization Partial template specialization allows you to specialize a class template for subsets of that template's possible instantiations set. Let's first recap total explicit template specialization.

AM FL Y template struct IsArray { T& ElementAt(T* ptr, unsigned int index) { return ptr[index]; } const T& ElementAt(T* ptr, unsigned int index) const { return ptr[index]; } }; template struct IsNotArray {}; The problem is that purpose of the Array policy—specifying whether or not the smart pointer points to an array—interacts unfavorably with another policy: destruction. You must destroy pointers to objects using the delete operator, and destroy pointers to arrays of objects using the delete[] operator.

The synopsis of TypeInfo follows. =(const TypeInfo&, const TypeInfo&); bool operator<(const TypeInfo&, const TypeInfo&); bool operator<=(const TypeInfo&, const TypeInfo&); bool operator>(const TypeInfo&, const TypeInfo&); bool operator>=(const TypeInfo&, const TypeInfo&); Because of the conversion constructor that accepts a std::type_info as a parameter, you can directly compare objects of type TypeInfo and std::type_info, as shown: void Fun(Base* pObj) { TypeInfo info = typeid(Derived); ... if (typeid(*pObj) == info) { ...

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